Video memory (buffer) consists of at least 256KB; its use and mapping depend on the mode selected. It is configured as four 64KB memory maps:
The video DAC contains the color palette that is used to convert the video data into the video signal that is sent to the display. Three analog signals (red, green, and blue) are output from the DAC.
The CRT controller generates horizontal and vertical synchronization signal timings, addressing for the regenerative buffer, cursor and underline timings, and refresh addressing for the video memory.
The sequencer generates basic memory timings for the video memory and the character clock for controlling regenerative buffer fetches. It allows the system to access memory during active display intervals by periodically inserting dedicated system microprocessor memory cycles between the display memory cycles. Map mask registers in the sequencer are available to protect entire memory maps from being changed.
The graphics controller is the interface between the video memory and the attribute controller during active display times, and between video memory and the system microprocessor during memory accesses.
During active display times, memory data is latched and sent to the attribute controller. In graphics modes, the memory data is converted from parallel to serial bit-plane data before being sent; in alphanumeric modes, the parallel attribute data is sent.
During system accesses of video memory, the graphics controller can perform logical operations on the memory data before it reaches video memory or the system data bus. These logical operations are composed of four logical write modes and two logical read modes. The logical operators allow enhanced operations, such as a color compare in the read mode, individual bit masking during write modes, internal 32-bit writes in a single memory cycle, and writing to the display buffer on non-byte boundaries.
The attribute controller takes in data from video memory through the graphics controller and formats it for display. Attribute data in alphanumeric mode and serialized bit-plane data in graphics mode are converted to an 8-bit color value.Each color value is selected from an internal color palette of 64 possible colors (except in 256-color mode). The color value is used as a pointer into the video DAC where it is converted to the analog signals that drive the display.
The meaning of this property is as defined in Open Firmware core document , as modified by the Generic Names Recommended Practice . The value for nodes described by this specification shall be "display".
The meaning of this property is as defined in the Open Firmware core document . The value for nodes described by this specification shall be "display".
The meaning of this property is as defined in Open Firmware, as modified by the Generic Names Recommended Practice . As described in those documents, the entries are a list of device names with which this device is compatible, starting with the name of the device itself and progressing through successively less precise and possibly less functional compatible devices.
The value of this property shall include "pnpPNP,900".
Additional entries may be supplied, at their appropriate position in the list, to describe devices with which this device is compatible.
If the device is on the PCI bus, the value of the compatible property shall also include, prior to "pnpPNP,900", an entry identifying the chip that is directly connected to the PCI bus, in the form defined by the PCI Open Firmware binding , and, if possible, prior to the PCI chip identifying entry, an entry identifying the overall board design. The chip identity itself is often insufficient to describe the complete device programming model, because of the presence of other programmable components such a color lookup tables and clock generators.
A device which specifies that it is compatible with this device is indicating that it will operate in a VGA compatible mode as explained in .
The meaning of this property is as defined in the Open Firmware core document . It describes the device's register set. The values which shall be assigned to this property are explained in the PCI binding and the I/O Device Reference
For devices which are selected as Open Firmware's "console input device" or "console output device" device, the device shall be initialized appropriately for the device to which it is attached.
Refer to  for more information on the state of this device when the client is started.
For devices selected as Open Firmware's "console input device" or "console output device" device, the state should be unmodified from the initial state on client start-up.
Note: If the device is in a different state when the client calls Open Firmware, unpredictable behavior may result if Open Firmware accepts input or generates output. Clients changing the device state should either restore the original state before calling Open Firmware or should avoid using Open Firmware features requiring user interaction. Changing the device state is likely to render Open Firmware unusable for debugging purposes.